Handy editor scripts in unity

instant editor scripts

We all create editor scripts, right? The are useful, brings a whole new dimension to your components. However… creating the base editor script is a repetitive task.
Therefor I created a small little useful package “Handy Editor Scripts” that automates this procedure so you can focus on precious development time.

How Handy Editor scripts works:

Ideally you place your scripts inside a script folder. Editor scripts must reside in an Editor Folder, therefor this tool will automatically create an Editor folder where your scripts reside.

When you select a script simply right click and choose: Create > Handy Editor Script

Handy editor scripts

The script automatically detects c#, Javascript and Boo. When no editor folder exists an editor folder will be created and the newly created editor script will written to that location.

Existing Editor Folders or scripts won’t be overwritten.

This script is also available on the unity asset store.

If you want please do rate and review this asset on the unity asset store. It helps growing this package with more features.

Alternatively here is the project on github.

Please check out my other assets:

Handy Project Structure

Handy Tools — Useful Hierarchy / Folder Structure / Instant Editor Scripts / Level Design Tools

Abstract Audio


Thank you — Peter —